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OT: Out of Town: Re: Linux Chief Architect/Embedded Software SystemsEngineer (fwd)
I know at least one person on this list has interests in the Texas area.
It does sound like an interesting position... I was sent this through LPI.
Email me if you want more information.
> > ----------------------------------------------------------------------
> >
> > 1. Primary Responsibilities
> >
> > Drive all technical aspects of product development towards release of
> > networked, handheld device by target date. This includes:
> >
> > * Insure that the networked, hand held device architecture and
> > design (and subsequent coding and testing) are complete,
> > thorough, and that the system works together as a system.
> > * Work with the software architects and designers to create the
> > system level design. Lead peer review of the work. Work with
> > the test manager in determination of development completeness and
> > support activities during product test phase.
> > * Orchestrate the responsibilities, productivity, and progress of
> > networked, handheld device technical staff towards target scope
> > and date.
> > * Serve as Embedded Linux and networked, handheld device and
> > application technical expert for interaction, review and
> > decision-making with Technical Leads, Product Line Strategy,
> > System Architecture, other System Engineers, Test Manager,
> > Program Manager, Project Manager, and 3rd party development
> > organizations.
> >
> > 2. Secondary Responsibilities
> >
> > Develop technical staff and support implementation of product
> > development best practices. This includes:
> >
> > * Call and conduct purposefully designed technical sessions on a
> > regular frequency and as needed basis.
> > * As team member &/or leader define and implement product
> > development process improvement initiatives.
> > * Develop, mentor and grow technical staff. Help foster an
> > enjoyable working environment that promotes valuable, meaningful
> > technical results.
> > * Through technical staff, support, propose, and innovate
> > patent-able results.
> > * Maintain currency with technology, standards, and competitive
> > products and factor in the impact to development.
> >
> > 3. Management/Organizational Skills
> >
> > * Reports to Product Development Manager. Leads 3-5 Technical
> > Leads with total Software Developers reporting into Technical
> > Leads 10-35. We are a matrix organization with Program Managers
> > and Technical Managers (this includes Embedded Software System
> > Engineer) reporting into Product Development Manager.
> > * Perform with abilities expected at such level time management,
> > multi-tasking, organization, follow-through, facilitation, and
> > maintain commitments.
> > * Comfortably and expediently resolve design conflicts and
> > individual views, not always through consensus.
> >
> > 4. Opportunities for Improvements
> >
> > * The development organization is in the process of moving from
> > creating standalone handheld device products to networked,
> > handheld devices and applications requiring a variety of new
> > process and tool methodologies, integration of work-products
> > across teams, system architectural underpinnings, methods that
> > support larger scaled development than previously supported
> > within organization (project team sizes from 75-150), etc.
> > * Add momentum to inculcating a development discipline, standard
> > processes, and common practices.
> > * Facilitate and render decisions swiftly to advance development
> > towards product launch.
> > * Bring an integrated systems perspective to the projects on the
> > networked, handheld device and applications.
> > * Overcome situations of slow decision-making.
> >
> > 5. Complex Tasks
> >
> > * Tide through unclear direction or unanswered questions critical
> > to progress.
> > * Managing situations of large complexity or multi-dimensional
> > dependencies that span development groups.
> > * Sustaining legacy base and providing cross product line
> > inter-operability.
> >
> > 6. Technical Abilities
> >
> > * Use proven skills in Embedded Linux or related system to
> > accelerate networked, handheld and application development.
> > * Execute on full life-cycle development.
> > * Build prototypes to validate or refute a direction adopted.
> > * Ability to sustain the pace to produce logical slices of tangible
> > artifacts / builds towards cumulative product.
> > * Lead design and coding efforts at both infrastructural and
> > applications levels in networked, handheld environment.
> > * Representative skills set: Embedded Linux, C, C++, Java, OOAD,
> > GUI/Application Frameworks (QT/Embedded, AWT, Swing, GTK, etc),
> > XML, SOAP, HTML, XHTML, HTTP, TCP/IP, Messaging, Middleware,
> > 802.11/Wireless, Firmware, Linux kernel customization, device
> > driver development, W3C/IETF and industry standards and
> > technologies.
> > * Ace programmer.
> > * Excellent ability to analyze issues, decompose problems, and
> > organize thoughts.
> > * Execute on a common set development methods prevalent in the
> > industry.
> > * Educate and drive the organization on development techniques and
> > methods unique to embedded systems.
> > * Experience developing high quality consumer products with high
> > reliability and performance requirements.
> > * Ability to translate technology choices into product cost and
> > performance implications.
> >
> > 7. Team & People Skills
> >
> > Effective at working with other teams: OS development, TI/SC OMAP
> > development and technology centers, all groups in PLC, some
> > interaction with Marketing and Customer Support.
> > Ability to communicate complex technical information both to
> > management and to the development
> > teams. Ability to set goals and milestones and communicate those
> > as well as the status towards those goals and milestones.
> > Facilitate complicated development issues to actionable closure.
> > Maintains sensitivity to legacy of success of people, products,
> > and groups yet find ways to get the job done.
> > Recognizes flexibility and lifestyle balances.
> > Rallies people to meeting vision and deadlines.
> > Is excited about the work and exudes enthusiasm.
> >
> > 8. Projects & Deliverables
> >
> > * Input to project planning estimates and tracking actuals.
> > * Assist with architecture artifacts.
> > * Detailed design models, object and interface diagrams
> > (infrastructure and application levels)
> > * Prototype code
> > * Production code
> > * Broadly, all deliverables associated with full life-cycle
> > development.
> > * Is excited about the work and exudes enthusiasm.
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